Can't Build iOS version using Xcode

I wanna build and run the iOS version using the Xcode 11.7 but I’m facing some errors… After install and setup Rust and its dependencies I received the library not found for -lengine when trying build the iOS target.

Is there any specific setup or dependency to be abble build and run this project over Xcode ?

Hey,

Did you open the IOS.xcodeproj?
You might want to try selecting the rust target specifically in case the dependency configuration didn’t trigger that build:

Skärmavbild 2020-10-12 kl. 09.47.57

And run that before the main target.
It should create ios/Engine/libengine.a

1 Like